
Your rusted metal is realistic, but maybe the scale of the scratches and rust patches looks more like how a much larger object would rust.Īre you using a principled material? If you intend to use principled for realistic texture work, then you should know it has known energy conservation problems, especially with glossy non-metals like your paint.

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This documentation is designed to help you learn how to use this software, from basic to advanced techniques. Also, looking at those photos makes me think the scale of your texturing may be off. Substance 3D Painter is a 3D painting software allowing you to texture and render your 3D meshes. If I compare with real photos, most lanterns seem to have fewer scratches and instead get covered with dust and rust, which leak and spread, because they are used outdoors in the rain.

If the color’s brightness is close to the max, you should darken it because that’s unrealistic.ĭon’t look at what other artists do when texturing, look at photos of real lanterns. and comic book illustrators and traditional artists, using Maya, ZBrush, 3ds Max, Photoshop and Painter as well as traditional drawing and painting. I just look at those PRO arist at Artstation and something seems off, but can’t say what.Ĭould it be the color? It’s hard to tell just from images, but you seem to have picked a very bright shade of cyan.
